A special thank you to @superstupidy for bringing these stunning Metroid: Zero Mission comics to our attention.

Created by artist ChannelX3r0, Planet Zebes is brought to life with a kinetic art style that screams action on every page.

 

Below is a few select pages (there’s 4 comics total!), make sure to click on the pictures to zoom in and see all the awesome detail.

 

ChannelX3r0 said:

I have been a big fan of Metroid and video games in general for years. Metroid has been a huge influence, thanks to its music, atmosphere, and all around world. I’d often play the Tallon Overworld music on my walks to and from school, down in Texas, during the rainy season, and Phendrana Drifts during winter.

 

Another influence was I watched too many cartoons as a kid, especially Saturday Morning toons. My goal is to make the Saturday cartoons I wanted as a kid, via comics, and Metroid was one of them.

 

I hope you enjoy what little I have produced, and to stay tuned for more.

 

We sure will! Make sure to visit channelxero.com to read the rest of the comics and give him a watch/follow on DeviantArt. Keep up the awesome work!

 

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A “CatMechtroidvania” is what Indie developer Doinksoft is calling its upcoming game, Gato Roboto. This charming, monochromatic game stars a cat named Kiki in a mech-suit (or without it!) trying to make its way through an underground labyrinth to save its stranded captain. The gameplay has you balancing two modes of play (suit & suitless) in order to progress through the stages. Exiting your mech enhances your agility, giving you access to hard to reach areas, at the cost of enhanced vulnerability. The chibi take on Samus’ Power Armor, with its massive pauldrons & signature arm cannon, appears to be just one of various mechs that Kiki can take control of.

Gato Roboto looks like an admiring nod to 8-bit NES Classics, Metroid & Blaster Master, with a bit of Cave Story thrown in the mix. Gato Roboto will be available on Steam & Nintendo Switch on May 30, 2019!

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As we’ve already reported on Twitter & Facebook last week, concept art, for NES classics: Castlevania, Double Dragon, California Games, and a male-lead Metroid animation, were unearthed at a former DIC employees’ estate sale.  The eBay auction, for the 8×10 photo prints, recently ended (5-13-19) and fetched $1,036.56 USD, for the lot. The found artwork appear to have been proposed concepts, to be companion cartoons to the Super Mario Super Show (1989) and be a part of a “Super Mario Bros. Power Hour.”

 

While, today, the thought of Samus Aran being portrayed as a man seems like an egregious mistake, back in 1989, it wasn’t a well-known fact that Samus was a female. Only gamers that had completed Metroid, with a quick enough runtime, knew Samus’ true identity. And even then, information didn’t travel as fast as it does nowadays. It wasn’t until the publication of issue 29 of Nintendo Power (October 1991) that Samus’ true identity became a mainstream fact, with the unveiling of the classic, “JUSTIN BAILEY” code. Before then, even Nintendo tried to hide the surprise in the instruction booklet of Metroid by referring to Samus as a “he” and “him” in the “Metroid Story” section of the booklet. The employees at DIC animation, most likely, used the story within the instruction manual as a template for the cartoon concept, without even bothering to play the game or consult the creators.

 

It’s safe to say Metroid fans were spared the horror of having the misguided concept art of a male Samus green lit. And lets not even get started on their concept art for Castlevania, which omits the legendary Belmont’s and instead looks like an animated take on the 1987 cult classic, The Monster Squad, which saw a couple of neighborhood kids fight against classic movie monsters. Considering how bad the Zelda cartoon turned out to be, it’s probably for the best that most (Double Dragon did get 2 seasons, 1993-1994) of these cartoons never came to fruition.


Watch the video below, courtesy of GameXplain:

 

 

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The most ambitious crossover event in history has just gotten a little more…ambitious. Once Upon a Tee has placed their “Smashvengers” design on sale this week, along with other Samus/Metroid-related designs for only $13 a shirt!

 

 

 

 

 

 

 

 


Or get all 4 for $44!

Don’t delay – this deal ends on Monday, May 13 at 11am, PST! And please remember to click-through our provided images so we can be credited for the sale. Your purchases directly help our website exist. Thank you so much!

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Just a few hours left to reign in on the 25th Anniversary of Super Metroid’s release in North America. Today we’re also announcing a brand new giveaway via our Twitter account:

You can download the printout files here: Color | Black & White

And here’s pics of the main prizes!

If you own any Metroid Database swag with our logo on it, you can also use that as an entry as long as you follow all the other rules.

As always, thanks for all your follows and support over the years. Cheers!

Giveaways

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If you follow our site closely, you may remember back in August of last year we covered a new type of ROMhack/mod for the original NEStroid – in the form of Metroid HD. This is a special mod that requires a certain emulator called Mesen, which allows you to do a whole slew of things to old NES games, such as re-skin all the graphics to make them “non-8-bit.”

Mod maker Aclectico has recently updated his mod. He’s even created a new trailer for it! As seen below:

Here’s a list of some of the things that have been updated in this version:

  • New pre-assembled zip files for custom graphics and sound
  • Overhauled running and jumping animations (5 frames are now used for running)
  • A small and secret room is now located in Brinstar
  • The “minimap” is now an “automap”
  • The download bundle now includes pre-assembled zip files for alternate templated graphics.
    • Fusiontroid
    • Megatroid
    • 8Bit-troid

Check out the game yourself by downloading the patch here: http://www.romhacking.net/forum/index.php?topic=26811.0

Note: Metroid Database will not provide ROMs or assist with game patching or emulation. You’re on your own. Good luck!

Community

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To celebrate the 15th anniversary of the release of Metroid Zero Mission (2/9/2004), Matthew Byrd from Den of Geek goes to the very beginning of this influential franchise.

 

Metroid is typically remembered as a title like no other for those that played it upon release, and rightfully so. This isn’t because Metroid forever changed the way we look at gaming from a technological standpoint, but rather because of the way it established atmosphere, one so dense in alien weirdness that players couldn’t help but feel lost in a world not their own.
Although the idea of atmosphere as it relates to entertainment wasn’t a new concept prior to the release of Metroid, those discussions were almost entirely limited to the world of film. Many filmmakers considered the label of “atmospheric” to be one of the highest compliments their work could receive. For a movie to be called atmospheric, it needed to be able to truly engulf the viewer into the world the director created. Not invest them in the story alone, necessarily, but rather use a combination of sensory techniques intended to make the viewer feel as if they truly are in the movie.

Read the rest here.

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A special thank you to MDb Discord member Tsukiyomaru0 for bringing this cool character (with obvious nods to our favorite bounty hunter) to our attention. Franke is a character from the 2016 mobile tower defense game Metal Slug Attack. The Metal Slug Fandom Wiki describes Franke as:

 

“a former human scientist who admired the Invaders so much that she grafted half of an Invader onto herself. She’s somewhat mad and wants to create a new breed of human-invader hybrids like herself. She uses an advanced battle suit since she is not as good in hand-to-hand combat like the other prominent Invaders.”

 

Franke in-game sprite animations.

 

Franke was released just last year, in Metal Slug Attack, and (in a likely homage to her inspiration) her appearance coincided with Metroid’s anniverary 8/6/18. We here at the MDb just love the character design and her backstory is twistedly-cool.

 

Do you know of any more Metroid influences/homages or cameos that we may have missed? Let us know!

 

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As reported by SiliconEra, the original author of the Metroid: Samus & Joey manga has created a campaign on Japanese website Fukkan which accumulates votes on whether or not this manga should be volumized (aka “tankobon”). You may remember Samus & Joey was released in tankobon format for its first three volumes. The fourth, called Metroid EX, was only released in magazine format (“zasshi”), on the pages of Comic BomBom.

 

Fortunately for you fans, we have provided a scanlation of the entire series for years, after tracking down the original Comic BomBom magazines and meticulously cleaning up and scanning the pages. It’s highly unlikely the series will ever made it to the West, but it’s good news for collectors if EX actually becomes a physical volume. EX, a 12-chapter sci-fi epic, concludes the Samus & Joey saga, which by the end of volume 3 ends on quite a dramatic cliffhanger.

 

Feel free to peruse our old comics archive if you want to read the originals. It’s probably the only place you’ll ever be able to find these.

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