Credits – Metroid Prime Federation Force

Metroid Prime Federation Force Staff Credits

Next Level Games

Game Director Jason Carr
Lead Level Design Devon Blanchet
Technical Level Design Jon Adkins
Level Design Andre MarentetteCavin YenIan RookeJeffrie WuMark Bianchin
Gameplay Design Matt McTavishMatt Smits
Design Bryce Holliday
Technical Director David Catlin
Level Support (Programming) Angus Mackay
Gameplay Programming Brian DavisHewan WoolleyJames MansfieldJason WylieTedd Streibel
Online Programming Gary ShawRod Prada
Rendering (Programming) Gary KwokHarold WestlundRandy Cavanagh
Systems (Programming) Duane BieberJim RandallMike ClineSteven Brekelmans
UI (Programming) Rod HigoSean Calder
Art Director Anthony Iammarino
Presentation Director Barret Chapman
Animation Aric NorineBryan GillinghamDan PratezinaDesmond DugganHenry TruongJeongmin SimMarie WyattReece MillsShane Welbourn
Character Art Alden PhippsChris Turcotte
Concept Art Adrian David EncisoChad SmithDerek StenningNigel Quarless
Technical Environment Art Marc Brassard
Environment Art Adam MuntonChristopher RiceDaniel GerlitzLogan FosterMark ScharfPatrick English
Lighting Jason Chapman
Special Effects Aazim KhanJung Chan
Technical Art Michelle ManPaul Goad
UI Art and Design Anders BergmanDiego R. PonsNeil Singh
Audio Director Alex MacFarlane
Sound Design Liam WongScott McFadyen
Music Director Chad York
Music Composition Chad YorkDarren RadtkeMike Peacock
Audio Tech Albert Chau
Producers Bjorn NashEric RandallKen YeeloyPaul MartinRobert Davidson
Translation Hiroaki Chiba
QA Manager Roderick McInnes
Senior QA Jeff Uegama
QA Alex LeungAlphonse DuBrad MaximMike LevesqueSam KirvanSam StreibelWesley Yeung
Additional Programming Brook JensenPaul Westlund
Additional UI Art Sean Thompson
Operations Douglas TronsgardMegumi AsakawaMelodie LiNoah O’NealLeah Hartley
Special Thanks – Audio Engine Wwise by Audiokinetic

Nintendo

Producer Kensuke Tanabe
Supervisors Ryuichi NakadaYoshihito Ikebata
Project Management Keisuke TerasakiAkiya Sakamoto
Coordination / Translation Norihide Sasaki
Voice Effects Supervisor Yuto Sasaki
Character Design Supervisor Takayasu Morisawa
Illustration Chiharu Sakiyama
Illustration Supervisor Yusuke Nakano
UI Design Supervisor Arisa Yanagi
Technical Support Shingo OkamotoToru InageYuta OgawaKyohei Minato
NOA Product Development and Publishing Jeff MillerTim BechtelJames Helssen
NOA Project Manager Todd Buechele
NOA Localization Nathan BihldorffReiko NinomiyaAnn Lin (as Ann Linn), Scott WillsonKindra TimmerwilkeAnne-Marie LaperrièreBilly CarrollDavid Carrasco LópezDutch Hixenbaugh
NOA Product Marketing William TrinenCorey Olcsvary
European Localisation Coordination Hitomi NaitohKevin MurrayDaniel Idoine-ShiraiSebastian DonnerstagPetra GyarmatyNaiara Ordorika Ibarguengoitia
European Localisation Grace YonDavid CaussèqueLaurent GodinotKatharina GlowotzKatharina MitteldorfGiacomo IacuminAlessandro TarditoRaúl Guerrero PlazaÁlex Hernández-Puertas
Writing / Editing Ryuunosuke Suzuki
Writing Support Masamichi AbeTakashi OgomoriYuko Sasano
Voice Data Tomokazu AbeMegumi InoueAri MatusCristina Pohlenz GarzaHélène Bisson-PellandBilly CarrollDavid CaussèqueSabrina JouillatMichael FrischMonika HändschkePasquale Gianluca MiceliGiovanna CantaMiguel Ángel Carnero CalderónCanela RodalGuillaume DeschampsZoran TasevskiKent RobelloDaniel Picazo Millán
Manual Editing Jonghoon ParkKeisuke Kadota
Artwork Kunihiro Hasuoka
Testing NOA Product Testing, NOE Quality Assurance, Mario Club Co. Ltd., Digital Hearts Co. Ltd.
Special Thanks Satoshi Kira
Special Advisor Yoshio Sakamoto
General Producer Shinya Takahashi
Executive Producers Satoru IwataTatsumi Kimishima
© 2016 Nintendo

 

(Credits courtesy of MobyGames)