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Super Metroid: Project Base

Begrimed is one of the founders of MetroidConstruction.com and has been working on a Super Metroid hack called Project Base since 2009. Project Base is unlike most other hacks out there, as it does very little in terms of direct changes to the level design of Super Metroid - it's mostly focused on specific gameplay changes to make the experience of Super Metroid more enjoyable to modern audiences, or even those who might have grown tired of SM's nuances over the years. Here's a short list of some of the changes that have been made:

  • No more 7-second "Got Item" jingle when you acquire a new item.
  • All graphics/sprites have been given new colors/palettes.
  • All rooms have ben given new custom backgrounds.
  • Modified animation speeds for most things, including enemies and Samus.
  • Charge Beam has "vacuum effect" on pickups ala Metroid Prime.
  • Morph Ball only rolls while moving, and Bombs detonate quicker.
  • Sounds have been edited and changed.
  • Elevators, doors and room transitions move quicker.
  • Backflip move! While crouching, hold the run button, then press jump and hold left or right, depending which direction Samus is facing.
  • Instant Morph move! Hold the item cancel button and press down. Samus will morph into a ball instantly without needing to crouch or aim down first. Works on the ground or in the air. Quick morphing in the air can also be done by holding L and pressing down, for players who might find item cancel annoying to use.
  • Shinesparking can be done much quicker and easier.
  • Boost Ball can be achieved by holding run while in Morph Ball (after acquiring Speed Booster & Spring Ball)
  • Other edits to physics and beam shooting speeds.
  • Much much more!

You can read the full list over on Begrimed's website. Here are some screenshots below for some graphical changes Begrimed has done:

Project Base Project Base Project Base

Project Base is the newest addition to our fanapps page. Go there for more screenshots. Download this great hack today! Questions and concerns, feedback, etc, should be taken to the official thread on Metroid Construction Forums.

--Infinity's End

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