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Well, pretty big anouncement today from Retro Studios. As reported over at 1UP through MTV News, Prime 3's game director Mark Pacini has stated that the 'Project Dread' reference in Prime 3 was just 'a complete and utter coincidence.'
It's not what you think it means. It was [sic] something that was overlooked and wasn't in any way indicating anything about the handheld game. We know no information about the handheld game... We actually had a fictional element of something else in the game that by a large coincidence could be read that we were giving a hint about "Metroid Dread" which was not the case. It's a complete and utter coincidence.
Prime 3 producer Bryan Walker follows this up by stating I think the bottom line there was [that there was] no innuendo in the reference that you're mentioning... We're not that clever. No conspiracy.
Even though Retro Studios has denied it outright, it still seems kind of odd that 'Dread' was just a coincidence, considering rumors were all over the web. I know if I had been making the game, I would have put in a 'Dread' reference, even if I didn't even know it existed or not - it's too much fun not to! While Retro Studios may not have any involvement with any possible Metroid DS teams (even though they sent art assets to the Hunters team), this still seems a little bit too strange.
I'll believe they don't know anything about 'Dread' but if it wasn't a fun reference to the rumor, then what exactly does 'Project Dread' stand for? The Hatcher Metroids? The Valhallah? The final boss? The hidden ending? None of these explanations are very convincing for me, though I don't think they know more about 'Dread' than we do - if it even exists. Looks like 'Dread' is beginning to turn into another 'Metroid 64'...
Anyway, be sure to check MTV Multiplayer for more of the Retro Studios interview (which sadly I think is overshadowed by the 'Dread' anouncement! They talk about speed runs, game design, and graphics - pretty interesting stuff!
Until next time...
Captain Commando