Sakamoto talks about Dread with Gamespot’s Jordan Ramée. He goes into deep analysis of the game and its development history, gives a nod to the fans, and talks about the game’s narrative. Definitely worth a read, might be one of the best interviews I’ve read with Sakamoto-san. Unfortunately the interview seems to end abruptly with no “closing statement” or “finishing question” but otherwise, it’s definitely worth a read.
Making Metroid Dread: Concluding The Saga, Samus’ Voice, And Cinematic Storytelling